Features

November 2016

Kickstart Your Engines – November 2016

Crowd-funding's biggest and most successful gaming projects to emerge out of November 2016. With a mixed bag of genres that include a horror game, a strategy game, a platformer, an exploration game and a visual novel; November will have something for everybody. Read on

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PAX AUS Indies 2016: Blockpocalypse

Debuting last year at PAX AUS 2015, having just gotten onto Steam Greenlight, one year on and Blockpocalypse is moving forward in strides, having just released to the public via Steam Early Access. Read on

PAX AUS Indies 2016: Siegecraft Commander

So much was happening at PAX AUS 2016 that it was difficult to know where to look first. Luckily Blowfish Studios had a setup in the PAX Rising area that was just perfect for drawing in the PAX-goers attention with their latest game. Read on

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PAX AUS Indies 2016: Ticket to Earth

Ticket to Earth is a fantastic turn based tactical game. Containing elements of Final Fantasy Tactics and Puzzle Quest, this is one to keep your eye on. With a solid sci fi storyline underlying some colourful visuals and easy to pick up controls, I'm anxiously awaiting the mobile release of this game. Read on

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PAX AUS Indies 2016: Wildfire

Essentially a 2D side-scrolling stealth game where your character is able to control the elements that surround you. The gameplay of Wildfire gives you a sense of connectivity to the world to create a stealth game unlike many I have seen before. Read on

PAX AUS Indies 2016: BrambleLash

BrambleLash is the debut game and brain child from new development studio ByteSprite; a spritely multiplayer co-op game with tactical team-and-swap strategy. Read on

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PAX Aus Indies 2016: Forts

Having seen Forts at PAX AUS 2015, I was really excited to learn what had been updated since, especially now that the launch is imminent. In Forts, players build structures that can withstand enemy attacks whilst simultaneously destroying your opponent. Players have a variety of tools to enhance their fort and keep it upright, including offensive units, defensive structural add-ons and an upgradable tech tree. Read on

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PAX AUS Indies 2016: The American Dream

Live The American Dream, where guns are hands but you still gotta get through your day, in this whimsical VR shooter from Melbourne-based indie Samurai Punk. I was able to get hands on with the demo as well as have a chat with Justin and the guys at PAX Aus 2016. Read on

PAX AUS Indies 2016: Primal Carnage: Onslaught

Us lucky Aus PAX-goers were the first public test subjects for Primal Carnage: Onslaught, the VR iteration of the dinosaur wave-shooter Primal Carnage: Extinction under collaboration with Melbourne developers Pub Games. Read on

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PAX AUS Indies 2016: Damsel

While the AAA releases at PAX AUS were a bit lacking this year compared to previous years, the Indie developers in the PAX Rising area definitely picked up the slack for us, with a massive array of emerging and successful talent on show. I was very lucky to be able to interview one of those talents last weekend. Screwtape Studios are the brain-child behind one of the games that highlighted my entire PAX experience: Damsel. Read on

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