When a VR kit for the Nintendo Switch’s Labo was announced just over a month ago, it raised some questions. Just how would this look and how would it work? More importantly, who even wanted or asked for this? Still, Nintendo seem devoted to this addition. They announced this past week that there is to be free updates for trademark Switch titles Super Mario Odyssey and The Legend of Zelda: Breath of the Wild that accommodate this new VR function.
— Nintendo of America (@NintendoAmerica) April 5, 2019
“Join Mario for a bite- sized bonus experience in simple, family-friendly VR,” The video states when introducing it’s support for Super Mario Odyssey, “Collect music notes and coins to complete objectives in three new mini-missions.”
Next teased on the lineup was support for The Legend of Zelda: Breath of the Wild. “Enjoy this epic adventure like never before,” Nintendo teases. “Turning the feature on and off is a snap. The vast kingdom of Hyrule awaits!”
This decision seems odd, neither title is one that springs to mind when the idea of Virtual Reality is brought up. Additionally, neither game is Mario Kart, a game that would potentially work great in VR and be highly celebrated. Trawling through comments on threads it seems users still aren’t convinced with the Labo’s VR goggles, either. The VR kit is set to work with the Switch and it’s display rigged close to your face, with the joycons either in your hand or remaining on the device.
“30 fps BOTW is going to make you sick. I don’t know what kind of solution Nintendo came out with to fix that, but it’ll be interesting to see,” a user on Reddit states.
“Buy yours now and go blind today!” says another.
Regardless, it’s not long until audiences get to find out whether the Labo’s VR kit launch will be successful, with the kit arriving next week on April 17th, and the Mario Odyssey and Breath of the Wild updates coming the following week on the 25th.