As soon as Luke and I picked up our controllers for CHROMA SHIFT, we were instantly dumbfounded about what we were doing and what the purposes of the game was. Little robots jumping around, falling off ledges , changing colors, dying, re-spawning… basically, we were a mess. But it didn’t take long for us to find our feet.
In many ways CHROMA SHIFT resembles Portal, mainly in the way that colors and puzzles play an important role in progressing through the game. You take control of two unique robots that are heavily dependent on each other, one light and one heavy. The heavy is used to give the light robot a boost to access areas where it cannot reach and the light robot provides a path for the heavy to get to its location through the use of switches.