I’d already recently conquered Metaphor: ReFantazio. Sonic X Shadow Generations is only a short 2 weeks away and I’m already sold and am happy to wait. I needed something far off in the horizon from SEGA’s showings at PAX Aus 2024. Finally, I played my first Two Point game with Two Point Museum at PAX of all things, and walked away eager for more.
Two Point Museum’s demo at PAX Aus 2024 was largely just the tutorial we’ll likely see when the full game releases, but as someone who’s entirely new to the franchise and is taken by its tone, I’m far from bothered. Starting very basic, you learn how to do the bare minimum to get your museum doors open and flowing to the public as your role of museum curator.
Quickly, I was learning the meta of Two Point Museum. Tooling around, I see where best to place exhibits and displays to create points of interest for patrons to channel them in certain directions to get the most eyes everywhere and therefore get the donations and money rolling in. Getting more granular and creative, I found great joy later in the demo of inserting interior walls to create designated areas for visitors. Of course, I can’t trust them all too much; adding rope borders for my prized exhibits.
Backing the experience is a narrator who’s giving their best National Geographic auteur impression. They’re marvelling and patting me on the back for all my simple decisions, no matter how nonsensical my object placement may be. As long as I’m meeting the targets, that’s all I need, frankly.
When it came to meeting some requirements or having the right amount of flair in Two Point Museum, some of it went over my head. That’s nothing on the game itself, but more my inexperience with the genre.
Still, I’m eager to cut my teeth on Two Point Museum when it releases March 4 2025 on PC, Xbox Series X|S and PS5.
In the meantime, be sure to check out some of our other PAX Aus 2024 Highlights, including a unique tactical squatting game or a mystery visual novel.