Gamesoft’s narrative-led, puzzle-platformer, Clockwork, has been been Greenlit after just over two weeks on Steam. The successful campaign attracted more than 6300 votes and hundreds of comments of support from the community, achieving a final rank of #8 out of more than 2200 titles on Steam Greenlight. More details have also been revealed about the world and characters:
What if you could go back in time, to before everything changed?
Clockwork is the story of Atto, a lonely mechanical boy in a great mechanical city. Atto lives amongst the factories that run day and night, fixing the machines and people that constantly break down. But then the trusty pocket watch he has owned for four hundred years suddenly wakes up, introduces itself as Milli, and gives him a quest. Milli says she can fix the city once and for all.
Atto was only eight years old when he was encased in a mechanical body to wait out the spread of the great plague. His parents worked so tirelessly on him that the disease claimed his mother before she could build a shelter for herself. His father managed to survive, but as a top engineer and scientist he barely had time to activate his son before being removed by officials as an emergency measure. Atto awoke alone with no memory of either of them. He has now lived nearly four hundred years as a boy lost in a strange world. His skills as a fixer are vague memories of the time before, building machinery with his father.
Milli is a mechanical masterpiece. When every effort to cure the plague failed, scientists determined instead to return to a time before it existed. Their efforts at temporal manipulation were promising but so much more work was required, and time was running out. Governments were enforcing ruthless quarantines, dooming whole populations to die, and evacuations were looming. Such powerful technology could not be entrusted to anyone whose motives were unclear. The lead scientist created a single prototype, Milli. She is wise but innocent and naive, and she is the only hope for humanity.
The city of Watchtower has stood for more than four hundred years, the last sign of civilisation in a world destroyed by a deadly plague. When the disease came and plants and animals began to die, people retreated behind their high metal walls to wait. When they could not find a cure, and the water began to dry up, people built themselves metal bodies that would never grow sick and die. When the world was dead and poisoned and some realised that even a cure would not save them, they began to build, and Watchtower grew taller and taller.
Set for a Q3 release, I’m really enjoying the world that Gamesoft is crafting for this game, and it may just be the title that will take me back into the world of PC gaming. To celebrate the successful Greenlight campaign and reward fans who supported Clockwork, developer Gamesoft has announced a special launch-week price promotion. Clockwork will launch with a 20% discount for all players who purchase the game during the first week.