Allians: the card game where you are the card

Posted on September 13, 2016

Currently seeking funding through Kickstarter, Allians is a card game where you are both the player and the card. The concept of the game is that every player has their own card that can be used by yourself or by any other player. The attributes and level of your card is dependant on the achievements you have earned through Steam (with plans to include other platforms in the future). That means that a big Achievement Hunter will be rewarded with their own high level card.

The game’s concept is interesting but what is particularly great is that you can have a peek at exactly what your card will currently look like through this web address. As an example, let’s have a look at how my card is currently shaping up and compare it to my fellow Checkpointer, Tom Morgan.

Comparing two user cards for game Allians

The name and image of the cards are generated from your Steam name and avatar and the arc of stats around the base of the card are your cards attributes. These attributes fall under 5 categories that create the acronym PEARL with each attribute being powered up through achievements in different genres of game. These attributes are:

  • Planning (Strategy, Other, Adventure, Sport)
  • Endurance (MMO, Simulation, Racing, Strategy)
  • Aggression (Action, RPG, MMO, Other)
  • Reflex (Racing, Sport, Action, Indie)
  • Luck (Adventure, Indie, RPG, Simulation)

What makes this game such an interesting concept (outside of the obvious gimmick) is that there can be an almost unlimited amount of cards in play thanks to steams enormous user base. Cards are also not static, they instead continue to power up and advance if you continue to unlock more achievements, if you fight with them in battle or if somebody else is using your card within their deck. This means that the game’s meta will constantly be shifting and players will have the opportunity to boost their own cards performance through means that are outside of the game itself.

With the game only achieving 1/5 of its Kickstarter funding goal so far – it potentially may never see the light of day. I really hope that isn’t the case though because there is a concept here that is interesting enough that it should be explored. For more information on the game or to see more gameplay visit their Kickstarter page.

The game is set to be released on Steam, iOS and Android as a free-to-play title if it achieves its funding.