Yesterday at the Paris Games Week show Detroit: Become Human unveiled a stunning new trailer that touched on the choices we, as people, make when faced with an ethical dilemma.
What started off as a slightly uncomfortable story trailer, becomes much darker in theme, ultimately leading to multiple climactic scenarios. I should quickly mention that what transpires in the trailer requires some viewer discretion before watching.
Once again we’re joined by Kara, the original android from Quantic Dream’s technical demo, however her role within the trailer is rather different when compared to her first introduction. As the story unfolds we learn that Kara has been reassigned to Todd, after being reset for an unknown reason. Todd, a single father who is a rather unpleasant person, shows little regard for both his home and his young daughter, Alice. After Kara becomes closer to Alice, she discovers some hidden truths surrounding the circumstances of the ‘absence’ of her mother.
When presented with the initial scenario ending I’ll admit I was very shaken by the morbidity of it and even though I wasn’t physically playing, all I wanted to do was rewind time and make things right. From here that we see how a person’s gameplay will affect the outcome of Kara and Alice’s tale, as players had the option to intervene or stand by and do nothing. In what appears to be something like a butterfly effect mechanic, players will be given several options when playing through to help achieve an outcome that they don’t regret.
What really has me excited for Detroit: Become Human is the hauntingly realistic art style that Quantic Dream has managed to create. It literally feels like I’m a fly on the wall, and what is transpiring around me is all actually happening.
Games such as these; ones that elicit such a strong emotional response from within, only get me more excited to see the final product. Due for release in 2018 exclusively for the PS4, why not check out our hands-on with the game from last month?