Bioware responds to Anthem Demo issues and discusses future
Posted on January 30, 2019
This past weekend saw the release of the “VIP demo” for Bioware’s latest title, Anthem, which unfortunately did not get off to a good start as many excited gamers encountered multiple issues upon trying to participate in the demo.
Many issues were present during the VIP demo period ranging from login issues to graphical glitches, but most infamous of all being the “infinite loading screen” which caused massive issues for users who had to endure multiple never ending load screens when trying to join a session or launch a mission. You can see Luke’s initial thoughts on the Demo here.
Bioware explained that the infinite loading screen glitch has been addressed and rectified with entitlement bugs, server performance updates, platform bugs for Javelin unlocks, and client bugs being among the other issues that will be solved for the public demo.
Bioware also stated that “We’ve also been preparing for many weeks for our full launch. That version of the game already has a long list of things that are already fixed that won’t make the public demo weekend” these include:
Weapons with 0% infusions
Weapons with a bonus that applies to different Javelins
Plot integrity/party gather issues
Changes to Javelin unlock behaviour
Fixes for losing XP at end of some expeditions
Additional stability fixes
A Social Hub: The Launch Bay
I personally only played a couple of hours of Anthem due to the above issues but found the gameplay to be satisfying enough to warrant interest in the full release. It remains to be seen if Bioware really can solve all of the issues and undo the negative PR that this VIP Demo has created for them.
The public demo will run from the 1st of February to the 3rd of February, with Anthem’s full release to follow on the 22nd of February.
Did you participate in the VIP demo, and if so what did you think of the game so far? Let us know in the comments below and make sure to follow us on Facebook, Twitter, and listen to our radio show and podcast.
Justin is known for being the clown of any group and has spent his entire life playing and collecting video games. When he is not playing video games he is usually hanging out with his two American Staffies named Django and King (after Django Unchained characters) or his son Shia (yes, after Shia Labeouf).