Phoenix Point launched on the 3rd of December on Epic, after reaching its original Fig goal, in 2017. Originally hailed as the cross between XCOM and Fallout we need. It’s successful launch on Epic Game Launcher is now shadowed by a delayed-release to the Microsoft Store, which potentially could impact its future console release.
Initially slated for the same release date, the delay to the Microsoft Store pushes the release to Q1 2020. Snapshots community manager posted on Reddit that the primary cause of delay is due to waiting on Microsoft Certification to clear before it appears on the Microsoft Store;
“We were exceedingly busy getting the game itself ready, and being inexperienced with Game Pass and the Microsoft Store; we had not properly prepared the groundwork to get the game released on time on these platforms. Compared to other platforms we’re on these platforms require several prerequisites, from Microsoft certification to legal document reviews. While these are now mostly complete, they have given rise to several new delays.“
The Phoenix Point Reddit page outlines a polarising launch experience. May players are pointing out that they don’t like that the Epic Store will have exclusive content compared to the Microsoft Store.
Beyond this, players are running into Quality of Life issues such as;
- – The placement of Scarabs, Vehicles used to exit the mission zone, cannot exit through the placed evacuation zone
- – Players are reporting that their save files are corrupting
- – Players are also reporting that they cannot select save files
- – Looting feels clunky and illogical
- – Game-play features are convoluted
- – The game lacks diversity, it feels very linear.
Many people are ‘shelving’ Phoenix Point due to the vast interest and potential it has. However, for a crowd-funded game, things are off to a rocky start.