An upcoming indie title from Melbourne-based developer MELLOW, FUNG is a wonderfully niche slime cultivation sim that tasks you with nurturing a simulated slime mold in a radioactive world. With the earth’s natural resources depleted and humanity facing extinction, the only hope for life to continue is the survival of the titular FUNG, an “organic marvel capable of converting toxic remnants into vital energy.” Players watch the slime mold traverse a grid across a variety of post-human environments, consuming as it goes.
Taking visual inspiration from early 90s pixel art titles like Lemmings, FUNG focuses on simulating each individual pixel of your slimy buddy as it feeds, grows, and mutates. The simulation is based on mathematician John Horton Conway’s 1970 cellular automaton Game of Life, with additional player input and decision-making also having an impact on the slime’s journey through the irradiated remains of society. Various rules control how each pixel or “cell” of the slime moves and replicates itself across the grid, with FUNG promising more than a hundred different rules that create different kinds of cellular automata.
It’s certainly a quirky concept, realised with some gorgeous looking pixel art. While gameplay footage isn’t yet available on the title’s Steam page, it looks like there’s a pretty comprehensive level editor available and a three-part story mode planned. The initial Early Access release will contain the first chapter and allow players to upload levels via the Steam Workshop.
We’re looking forward to feeding, nurturing, and doting on our beloved slime mold cellular automata when FUNG releases into Early Access on July 21st.