Checkpoint Intimates: The Game Sales Conversation

Posted on February 22, 2018

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Checkpoint Intimates is a weekly podcast where two members of the team go one-on-one on a topic that they both feel strongly about, talking in a more deeper and, yes, intimate context. In this episode, Elliot and Kolby are all about those video game sales. Specifically, what makes a video game sell so well not just on launch day but in the long run as well? Which are the best selling games ever, and why? Is it the games quality, enduring fan-bases, word of mouth or just marketing? Also, how can you compare the sales of a game that releases today on multiple platforms and digitally compared to games from past generations that only had one available format? Game sales might not impact us as a direct consumer, but then they can impact what those successful developers do in the future which impacts us long-term. Also, how do games that are bundled together with consoles impact sales, and should they be judged the same way?

Your hosts:

Elliot Attard

Elliot Attard

He/Him

Beer aficionado, PC gamer, TV show binge-watcher, music lover, and elite member of high society - Elliot possesses all of the qualities needed to project his word thoughts straight into your eye holes.

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Kolby James

Kolby James

He/Him

Advocate for Sega. Fan of the 90s.

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