Crowdfunding successes and disasters

Posted on May 3, 2018

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This week on the show, we’re discussing crowdfunding, specifically when it comes to video games! Kickstarter, Fig and Indiegogo are just a few examples of major crowdfunding platforms where people can pay developers money in advance to help make their creations come to life. We’ve seen a real growth in this part of the video games industry over the last few years, and we’re now experiencing the results first-hand with plenty of titles now available to play. Join Luke, Elliot, Jake and Edith as they tackle the biggest success stories, but also the biggest disasters, where sometimes video games have received funding and then never come to fruition, or are stuck in eternal development hell. Who takes responsibility when a video game from crowdfunding doesn’t meet expectations? Are developers expected to deliver more content if they receive more money than they were asking for? Where does all of this leave the consumer at the end of the day? Don’t miss any of the action and don’t forget to check out the first half of this podcast to keep up to date! For all the latest updates as always, head to our official website at checkpointgaming.net.

Your hosts:

Luke Mitchell

Luke Mitchell

he/him

Luke spends his time making radio, playing video games, binge-watching TV, getting unreasonably invested in wrestling, hosting bear events and hanging out with his beautiful pets.

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Elliot Attard

Elliot Attard

He/Him

Beer aficionado, PC gamer, TV show binge-watcher, music lover, and elite member of high society - Elliot possesses all of the qualities needed to project his word thoughts straight into your eye holes.

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Jake Franklin

Jake Franklin: psych nerd, proud geek, mother of Rowlets. When I'm not studying, I'm playing and writing about video games.

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Edie W-K

Edie W-K

she/her

If it isn't video games, Edie doesn't care about it. She's been playing games since the N64 era, and only spent enough time away from her 3DS to earn a Bachelor in Games Design from RMIT.

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