Platforms:
Xbox One, , PS4, , PC, 3DS, PS Vita,
Released:
June 29, 2016
Publisher:
Warner Bros. Interactive Entertainment
Developer:
Traveller's Tales
LEGO Star Wars: The Force Awakens, is a breath of fresh air for the Lego series. I still remember when the first adaptation type Lego game came out and how bizarre I found it, and you know what? I still find it bizarre… but I have to admit, I find them damn enjoyable.
I’ve played more of the Lego series than I care to admit, but I can easily say that The Force Awakens is the best one. It’s well thought out and it doesn’t feel broken. I’ve always thought that the team at Traveller’s Tales really cared about the stories they adapt into cute clicky bricks, and with this installment, its very evident.
This time with a take on the newest installment in the Star Wars universe, they have included a plethora of characters to play as, a lot with their own unique set of skills and abilities. The story follows closely to that of the movie, as you follow Rey, Finn, BB-8 and the others on their journey against the new threat to the galaxy: The First Order. All full of quirky silly jokes thrown into the mix, of course.
The game sticks with the tried and true formula of past LEGO games, destroy and rebuild… until you get something that opens something or shoots something, or makes you fly etc etc.
Along the way you encounter multiple obstacles, enemies, things to smash and puzzles. The puzzles require you to switch between characters to get through certain parts of the puzzle. Such as using Rey’s staff as a crank for doors or other mechanisms, or her agility to climb and jump to harder to reach places or using BB-8 to power up electrical devices or unlock doors with codes, or Finn and his grappling hook. As you progress through the game, the difficulty of the puzzles gets higher… although they often repeat and are overused, so it takes away a bit of the challenge of figuring out what you need to do to open a door. When you have to do the same variation of a puzzle 20 times… this kind of gets a little painful. Not as painful treading on a LEGO block in the middle of the night, though (we’ve all been there).
Although not even close to a challenging game for the seasoned gamer, it does have its value, especially if you love treasure hunting and getting to that 100% mark. There are tons of collectibles to find and characters to unlock.
The big stand out in LEGO Star Wars: The Force Awakens are the new Dogfights. There are plenty, and they are super fun. Usually when I have to take control of an aircraft in a game, it’s the part of the game I want over quick, either because of the difficulty or the bad controls… but they nailed it with this one. Piloting tie fighters, x-wings or the Millennium Falcon is a breeze, and so are the shooting controls. I really wanted them to continue on for at least twice as long as they did each time.
“They even deal with the BIG SPOILER part of the movie and make it a bit more light-hearted…”
I have to hand it to Traveller’s Tales, they really can write humor into serious plot points super well. Their quirky jokes and visuals really brighten up what is a pretty dark story. They even deal with the BIG SPOILER part of the movie and make it a bit more light-hearted, so that was nice because it meant I didn’t have to cry for a third time.
The game is jam packed full of little tidbits and nods to the Star Wars universe that will have Star Wars nuts like myself grinning throughout the whole game. There are also a whole bunch of side missions in the game that you can unlock with gold bricks, one even including Poe’s missing to save Admiral Ackbar.
Positive:
- Super well written and full of quirky jokes.
- Crisp and clean visuals.
- The best LEGO game in the series.
Negative:
- Repetitive puzzles start to feel like a chore.
- Super easy and doesn't offer much of a challenge
LEGO Star Wars: The Force Awakens is a smash hit for the genre… that is, LEGO-action-RPG-puzzle-simulator-spin off-adventure. It’s easily the best LEGO game yet and a much needed bump that the series needed.