Dollhouse is a difficult game to discuss, as it wants so desperately to do things right and be a staple in the horror genre but it does so much to prevent it from achieving this. The art design is pretty enough, with the coloring heavily gray-scaled barring a few key items. It has its setting, references and homages nailed down well. It also has some attempts to help close and neaten up the package and one of these is a photo mode, which doesn’t give the option for other filters and really is just there to remove the HUD to make for clearer screenshots.
It has other decent attempts such as its dynamic map generation for the levels that really just works as a detriment. I see what they were going for, in theory each time you play will be different, even when the theme sticks, but this doesn’t really work when the generated levels become these labyrinths you can’t make heads or tails of. Luckily there’s functions such as the ability for you to apply chalk to walls so you can ascertain some idea of your surroundings, however don’t expect this to be a saving grace.