It can be a truly awe-inspiring moment when you take a step back and watch your large base operating at full capacity, everything working in unison and all the inhabitants co-existing together. It’s a really important feeling for any empire-building game to get right. Without that sense of accomplishment, your experience can be left greatly diminished. Thankfully, Spacebase does not have this problem, partly due to the charming cartoony graphics that make viewing your base a real treat and partly due to the game’s solid design. Although with that said, there can sometimes be too much going on in any one screen once you get into the thick of the game, with different menus and pop-up notifications making things overwhelming.
The single-player mode is comprised of various levels, each with different objectives that you must complete to succeed. This can range from gathering a certain amount of energy or resources, or tending to ill visitors and curing them of their ailments. The objectives become harder as you progress, and it certainly did provide me with more of a challenge in later missions as you are left more to your own devices. There is also the option to free play, which just lets you do as you please and not have to worry about any pesky objectives.
There are these neat little moments where you are randomly offered two choices that generally provide a positive and negative boost to a certain building or area, with AI VAL providing some often hilarious comment on your decision. Spacebase has a good dose of humour imbued into its story and character designs with the aforementioned VAL, the AI that accompanies you throughout your journey, being particularly humorous. I also liked the unique alien designs and their races’ names, which typically aligned with their given role in your space base. For example, the “Celebramer” race is tasked with providing entertainment to your visitors.