Donkey Kong Country Returns HD Review – Preserving the top banana

Reviewed January 15, 2025 on Nintendo Switch

Platform:

Nintendo Switch

Released:

January 16, 2025

Publisher:

Nintendo

Developer:

Forever Entertainment S.A.

You could call Donkey Kong Country Returns HD a sort of definitive edition. It brings with it the levels and features that were added to the 3DS version as well as the graphical upgrades you’d expect, though the main purpose of this release is obviously just to bring Donkey Kong’s triumphant revival to join the Switch’s library of games. The game is still excellent after all these years, even if its sequel, Tropical Freeze, was released on the console years ago. For those fans who haven’t yet played Returns, it’s the perfect opportunity, but for those who still have the Wii version, the purchase price might be a disincentive to buy it again.

It’s funny, but my memory of Donkey Kong Country Returns is of a laid-back platformer: a colourful, friendly, simple good time, unlike those other tough-as-nails platformers that make me want to throw my Switch into the void. I can’t believe I was gaslit by Donkey Kong.

I think it’s down to Donkey Kong Country’s inviting aesthetic. The image of a smiling DK and Diddy on the game case promises you a good time, and the first world or two lulls you into a false sense of security that you’ll get through this game easy-peasy. But Donkey Kong Country Returns is deceptively difficult, and soon you’ll be churning through those lives as if you’ve never played a platformer in your life. The mark of a masterpiece platformer, though, is that instead of releasing that Switch into the void, you knuckle down and try, try, try again until you nail it. That’s the kind of game Returns is.

The inclusion of the easier difficult option from Returns 3D on the 3DS helps to cut down on any frustration you might feel. Now called “Modern” mode, this option gives DK and Diddy an extra heart each, and the ability to bring up to 9 items into levels instead of the usual 3. It’s not enough to destroy the difficulty; trust me, even with 3 hearts each, there are a plethora of obstacles that can drain them, not to mention the many mine cart and rocket barrel levels where all hits are an instant KO. I like these levels when they are a change of pace from the norm, but they get long in the tooth in World 4 where they are the rule and not the exception. Yet, it’s impossible to get too frustrated thanks to how easy it is to get help. Using the banana medals you collect in each level, you can buy items at Cranky’s shop that will protect you from a hit or let you recover from a fall, and the medals are plentiful enough that it’s easy to load up on them.

“The energetic, vibrant Donkey Kong Island deserves to be brought to HD.”

The energetic, vibrant Donkey Kong Island deserves to be brought to HD, and the game looks better than ever on the Switch. The upgrade is nothing major: beyond the increased resolution, some textures have been improved. Truthfully, that’s all Returns HD needs. Its visual style hasn’t aged at all, and you’d be forgiven for thinking that it’s an original Switch game.

What still feels modern is how each level incorporates background and foreground elements into its gameplay. Hitting switches will activate statues to reveal barrels, pillars in the background will fall to create platforms, and the containers hiding medals, bananas, and secrets change their look depending on what world you’re in. It’s nothing groundbreaking, but these little flourishes help to make the levels feel more exciting and keep the element of surprise alive.

I’ve heard people generally like the co-op play, which puts Player 1 as Donkey Kong and Player 2 as Diddy. I find shared-screen co-op problematic at the best of times, since it forces me to match pace with another player. Bananas and other collectables inevitably get scooped up by whoever has more playing experience, leaving the other player to eat their dust, and you churn through lives even faster to bring back a KO’d partner. These aren’t issues unique to Donkey Kong though, so chalk that one up to personal taste. All I’ll say is that co-op is awkward to control with Joy-Cons – those buggers are just too small to reach all the buttons comfortably. Trying to reach the ZL and ZR buttons, which are often required to hang off of walls and ceilings, is a nightmare. Save yourself and use two Joy-Cons each, or better yet, a Pro controller.

Bringing new life to an older game is always good from a game preservation perspective, but I don’t know that Nintendo has nailed the price point yet. This rerelease will run you back 69-79 AUD, exactly the same price as new releases such as The Legend of Zelda: Echoes of Wisdom or Mario & Luigi Brothership. That’s a hard ask for a barely altered version of a 14-year-old game, and it cuts out a significant demographic of buyers who would like to own the game on Switch, but would sooner set up their old Wii (or Wii U) than fork out full price. Donkey Kong Country Returns is a particularly curious title to try re-releasing, because its superior sequel, Tropical Freeze, already offers the same experience.

It’s times like these that I miss the iconic Virtual Console. In an alternate reality where Nintendo had expanded it instead of scuttled it, we might have had the classic Wii game Donkey Kong Country Returns available for sub-30 bucks. In yet another alternate reality where Nintendo Switch Online featured a larger library of games, it could have been added there to incentivise more users to the service. As it is, it’s possible that a lot of gamers could miss out on this great game.

7.5

Good

Positive:

  • Still one of the best platformers even by modern standards
  • "Modern" gameplay mode and super guide saves you from frustration
  • Visual style hasn't aged a day and looks great in HD

Negative:

  • Largely the same game as 14 years ago but still full price
  • Co-op using Joy-Cons is a stuggle

Donkey Kong Country Returns HD is a great title to rescue from the Wii’s library, allowing a new generation of gamers to enjoy this masterful platformer. It didn’t need a total overhaul, so it makes sense that it’s just an HD rerelease rather than a total remake, but the problem is that it’s priced the same as a brand-new 2025 title, which doesn’t seem fair no matter how HD it is. If you don’t mind the cost, you’ll have yet another amazing game on Switch, but if you don’t want to drop the full price on a 14-year-old game, I wouldn’t blame you.