Platform:
Nintendo Switch
Released:
March 20, 2025
Publisher:
Nintendo
Developer:
Monolith Soft
Xenoblade Chronicles X was a standout title on the Wii U, a game that pushed the boundaries of open-world design and mech combat, but not without hardware limitations. Now, with its long-awaited Definitive Edition on the Nintendo Switch, we can finally experience this ambitious sci-fi RPG with modern refinements. But does it hold up in 2025 and is it worth diving back into Mira’s vast landscapes again?
This story never truly ends…
Unlike other Xenoblade games, Xenoblade Chronicles X fully embraces its sci-fi roots. With Earth destroyed, humanity is on the run, crash-landing the Ark Ship USS White Whale on the alien world of Mira. Your created character quickly joins BLADE (Builders of the Legacy After the Destruction of Earth) and takes on the mission to support the refuge and the people of New Los Angeles. The stunning yet dangerous planet is filled with bizarre creatures and biomes. While the main story doesn’t deliver the same emotional weight as Xenoblade Chronicles 1 or 3, its deep world-building makes Mira one of the most immersive settings in the series.
“…its deep world-building makes Mira one of the most immersive settings in the series.”
The Definitive Edition expands on this with new characters and additional story content, painting more texture onto the world. New playable companions like Qlurian Neilnail and Liesel bring fresh abilities and combat options to an already diverse roster. Lore surrounding the Ghosts, one of the game’s largest mysteries, is given more attention through new missions that shed light on their true nature. While not everything is romantic, several characters have added affinity quests/dialogue as well as new side quests, building stronger relationships and giving them more meaningful roles in the overarching narrative.
While these additions make the world of Xenoblade Chronicles X even richer, they don’t drastically alter the experience. The game still leaves many questions unanswered (because what’s a Xenoblade game without a few lingering mysteries?), and the extra content, while appreciated, feels like a small drop in an already massive ocean. For newcomers, the sheer complexity of the game remains unchanged and you may have trouble making sense of the world. For returning fans, the added depth is a nice touch and you may find value in learning more about the world than before, but it’s not a game-changer by any means.
A long-awaited return to Mira
To say Xenoblade Chronicles X is dense would be an understatement. This game is absolutely packed with interlocking systems, including character customisation, resource management, and mech combat. It takes a lot of time to fully wrap your head around everything. New players can easily spend 20+ hours just learning the basics, but for those who embrace the complexity you’ll find a lot of satisfaction in the gameplay and exploration loop.
Right from the start, Xenoblade Chronicles X makes exploration feel like a true adventure. You’re uncovering Mira’s secrets and expanding its map by installing data probes, which can be strategically managed to generate resources. But the real thrill comes from how open the world and exploration truly is. If you can see it, you can reach it. You’ll also see level 3 critters peacefully grazing next to towering, level 55 Tyrants that could flatten you in an instant within the first 30 minutes of gameplay. There’s no artificial barrier keeping you safe and it’s up to you to observe, learn, and navigate carefully.
At first, this can be frustrating. More than once, I found myself on a quest, only to be caught in the middle by a massive creature 30 levels above me. I can see how some players will think it’s so unfair. Over time, I finally understood this wasn’t bad game design but this was the game. It’s about understanding your environment, learning safe paths, and figuring out when to fight and when to run. This approach makes Mira feel alive in a way few open-world RPGs manage to achieve.
“There’s no artificial barrier keeping you safe and it’s up to you to observe, learn, and navigate carefully.”
One of Xenoblade Chronicles X’s biggest hooks is the Skells. These giant, pilotable mechs completely change how you explore and fight. The Definitive Edition introduces the Hraesvelg Skell, a high-performance model with stronger stats and better fuel efficiency. These Skells let you soar over cliffs, take on massive monsters, and crush enemies with powerful weaponry. While they don’t become available until many hours into the game, I don’t care, I love it and the wait is worth it because once you unlock your own Skell, the experience is transformed.
Another major improvement in the Definitive Edition is the revamped map system. In the original, you had to use the Wii U GamePad to access the world map, a cool idea that turned out to be impractical. Now, you can pull up the map on your screen, which makes it more intuitive, but admittedly it’s still death by menus. It can be confusing with so much clicking around to change items between party members or looking at the map and selecting the right version to see resources or mission points. It takes a bit of time to get a handle on the menus.
Don’t get me wrong, there are great quality-of-life changes here. The original UI was a cluttered mess, throwing way too much information at you mid-battle. Now, the combat interface is clearer, larger, and much easier to follow. Other improvements to quest tracking as well as smaller details like the ability to mark key collectibles make the experience that much easier to enjoy. At the end of the day, that attention wasn’t given to menu navigation and there are still improvements that can be made.
Combat with an MMO flair
Xenoblade Chronicles X Definitive Edition’s combat will feel familiar to series veterans. Battles unfold in real-time, with your character auto-attacking while you trigger Arts (special abilities) from a skill bar. Many of these Arts gain bonuses based on positioning, such as a boom clap of extra damage if you attack from the side or more efficacy when an enemy is toppled. It’s a solid, strategic system that keeps fights engaging. That said, some encounters feature massive difficulty spikes, especially in later sections.
“It’s a system that rewards experimentation and strategic choices, making it a fun, dynamic challenge…”
The minute-to-minute gameplay is very reminiscent of an old-school MMO with this fluctuating difficulty, fetch quests, hunting down a set number of enemies, and grinding for drops just to move forward. While this loop can be enjoyable when you’re first exploring Mira’s stunning landscapes, it quickly becomes a constant repeat, especially without the social element of playing alongside real-life friends. The game features online functionality, but we could not test it pre-release, leaving the core experience feeling somewhat hollow.
The class system in Xenoblade Chronicles X: Definitive Edition is a playground for customising your playstyle. Kick things off as a Drifter, armed with knives and assault rifles, and once you hit rank 10 the adventure truly begins. You can branch out into Striker, Commando, or Enforcer and continue through new classes from there. The real magic lies in the fact that mastering a class unlocks its weapon arts, letting you mix and match skills across any class. It’s a system that rewards experimentation and strategic choices, making it a fun, dynamic challenge, even if it might feel like a puzzle for newcomers.
One of the most unique aspects of combat is the Soul Voice system. Instead of a traditional healing mechanic, your AI-controlled allies will shout out requests (“Use a melee attack!”, “Inflict Break!”), and if you follow their instructions correctly, you’ll trigger buffs and healing effects. This adds a fun, reactive element to battles, but it also means healing isn’t entirely in your control, which can make encounters feel a bit unpredictable.
Sharper looks but the pop-in still hurts
Mira remains as breathtaking as ever, with improved colours, contrast, and lighting giving the world a sharper, more vibrant look. Character models have been refined, like our number one angel Elma or Lin who benefit the most from these updates, featuring cleaner textures and improved facial details. While some may prefer the softer, more stylised look of the original, the added clarity and sharper edges bring the game’s sci-fi aesthetic into better focus.
“… the energy of these anthems elevates both quiet moments and high-stakes battles… it’s undeniably an iconic score…“
However, while the Xenoblade Chronicles X: Definitive Edition improves visual fidelity, it still struggles in performance. Texture pop-in is no better with objects, especially enemies and NPCS, continuing to blink into existence at close range, breaking immersion in an otherwise stunning world. Given Monolith Soft’s extensive back-to-back support work on The Legend of Zelda: Breath of the Wild and Tears of the Kingdom, which handled massive open-world exploration far more smoothly on the same hardware and the former being a launch title, it’s disappointing that Xenoblade Chronicles X couldn’t overcome these issues. The improved draw distance helps, but it’s not enough to fully eliminate the distracting pop-in.
On the audio side, I think about Hiroyuki Sawano’s score all the time because it is as grand and cinematic as ever, blending orchestral swells with electronic beats and intense vocal tracks. The energy of these anthems elevates both quiet moments and high-stakes battles, making Mira feel like an alien world full of wonder and danger. However, the Definitive Edition hasn’t fully resolved the original game’s biggest musical issue: inconsistent track placement. Some songs, while excellent on their own, don’t always match the tone of a given scene, leading to occasional moments where the music feels out of sync with the gameplay or narrative. At the end of the day though, it’s undeniably an iconic score for the series.
8
Great
Positive:
- Expansive and engaging open world
- Satisfying combat and class system
- Quality-of-life improvements
- Visual upgrades and amazing score
- Great for the handheld format
Negative:
- Complex experience that's difficult to grapple
- Menu navigation remains clunky
- Pop-in and other performance issues
Xenoblade Chronicles X: Definitive Edition is a welcome return to one of the most ambitious JRPGs of its time, refined with visual upgrades, quality-of-life improvements, and new story content. While the core gameplay remains as deep and rewarding as ever, some of its rougher edges, like clunky menus, a steep learning curve, and persistent pop-in, keep it from feeling as polished as Monolith Soft’s later work. Newcomers will find a daunting but fascinating journey, whereas returning fans can enjoy the extra content without reinventing the experience. It might not be the series’s classic, but if you can embrace its complexity and occasional frustrations, Mira is still an open-world marvel.