Pecker Review – Peck peck peck

Reviewed April 29, 2025 on PC

Platform:

PC

Released:

April 17, 2025

Publisher:

Bold Head Interactive

Developer:

Fonteinsoft

It’s pecking time! An adorable 3D platformer about a little bird on a mission, Pecker is a solo project from Germany-based developer Fonteinsoft. After almost a year in Early Access, this chickadee has at last left the nest and released as a fully-fledged birdventure. While it’s yet to ruffle off some of the rougher fragments of its shell, the (hollow) bones of a peckin’ good time are here ready to take flight. Peck peck.

Pecker feels like a game-sized iteration on the Pokio capture from Super Mario Odyssey. You play as a little bird freshly hatched from an egg, whose inability to fly is offset by an incredibly powerful beak that enables you to latch onto soft surfaces and fling yourself into the air. Most of the game’s platforming is built around this mechanic, tasking you with leaping between wooden objects and wielding your pecky little beak to victory.

There’s a vague story to the title, but it serves mostly as an excuse to go for a romp around the world pecking things. Your goal is to collect golden fruit to make a smoothie that will stop the “Blubber”, a mysterious ooze that appears once and is barely mentioned again. It’s not about the story: it’s all about the pecking.

In addition to your powerful beak, there’s a surprisingly large suite of unlockable abilities that can be purchased with coins found scattered throughout each level. Your avian pal can eventually air dash, swim, wall-run, and unlock treasure chests via a minigame.

Each level in Pecker tasks you with simple goals before you race to the exit, such as collecting specific items or completing little chores. You’ll peck about the different environments collecting coins, golden planks, and the letters in “Pecker” which act as checkpoints. On reaching the exit, you’re rated on your speed and efficiency, before returning to the level select screen and moving on.

Levels themselves are a little inconsistent in their quality. They’re each built around a central idea – help out on the farm, race down the giant snowslide – but often the implementation of these ideas is let down by some poor design choices. Your player-controlled bird is a very small fellow, which makes the enormous size of the biomes a slog to trek through. Combined with sections of backtracking and some overzealous fall damage, this can make levels feel longer and more tedious than they need to be.

For better and worse, Pecker is a solo labour of love through and through. Its wild nest of mechanical concepts are proudly presented in all their adorable glory, from its collectible hats to a physics-based multiplayer soccer minigame. Most of the ideas don’t mesh together into a cohesive whole, but this doesn’t really matter – the concept of being a bird comes up occasionally, but otherwise it’s fun for the sake of fun, and many of the game’s cute little touches are a delight.

This does mean that despite a decent Early Access period, there’s a level of polish missing from Pecker’s release version. Mechanics that are typically challenging to get right when building a 3D platformer, such as camera movement and character control, don’t quite hit the mark, preventing the game’s simple platforming from feeling totally natural or intuitive. The game prioritises a multitude of mechanics over finesse, which can lead to some frustrating moments.

Despite its rough edges, Pecker ends up as a cute little adventure that would be a good fit for younger gamers – particularly in its multiplayer mode, which lets multiple birds waddle around together. It’s not the most polished experience, but what it lacks in mechanical precision, it makes up for in sheer fun.

6.5

Decent

Positive:

  • Cute and cosy 3D platformer
  • Lots of fun mechanics and collectables to discover

Negative:

  • Lacks polish even after a year of Early Access
  • Level design is a bit all over the place

Pecker is a short and sweet 3D platformer that places fun and whimsy at the centre of its experience. Its swathe of delightful mechanics are delightful to discover, though the title’s lack of polish and inconsistent level design does mar an otherwise joyful avian experience. Younger gamers will find plenty of pecky fun here.