One of the first things that stood out to me when playing Nom Nom Apocalypse was its streamlined aesthetic. Fighters, monsters, and objects are all rendered in the same quirky and colourful style. While the style might feel too generic for some, I found that the game’s enemies and characters were modelled well. This, combined with the bright colour scheme, certainly piqued my interest. I found this degree of polish a particularly impressive feat given the game is the creation of a solo developer.
The gameplay, however, took slightly longer to draw me in. You can play as one of four ‘food fighters’, either in single player or co-op mode. Each of these characters is equipped with their own unique power and comes with a set of perks and abilities. While some characters might be equipped with a power that boosts their defensive abilities, for example, others can spawn certain items along the way or boost their attack stats.