Deathloop starts to make sense with new gameplay

Posted on July 9, 2021

Arkane Studios sure know how to make an iconic video game, and with Deathloop now just a couple of months away, we’re finally starting to understand more about what this intriuging title has in story.

The PlayStation State of Play showed off 9 minutes of gameplay this morning, where protagonist Colt is on the hunt for Aleksis “The Wolf” Dorsey, one of eight key targets to eliminate before the day once again resets. With this, we’re really starting to peel back the layers of what this stealthy assassination game has in store. Check it out.

During the gameplay, it’s discussed that there are many ways to reach and take down a target, with lots of alternative paths that you can take, which is very similar to Arkane’s previous series, Dishonored. It also shows off the fast and creative combat that you can use to take down enemies, along with a glimpse at how the system with nemesis Julianna will work. A sound effect chimes in to let you know that she is hunting you down, whether that’s as another player or controlled by the AI.

Like other time loop games, death is part of the experience, and thankfully (for those with PTSD from recent time loop games like Returnal), you don’t have to start from nothing with each new cycle. Something called Residuum can eventually be gathered and spent between attempts to make sure you can hang on to key abilities and pieces of gear permanently. If you have a Reprise charge, you can rewind and respawn instantly to collect any unspent Residuum from where you died as well.

In our recent preview of Deathloop, the developers let us know that “it’s f*cking difficult” to make a time loop game, but if the gameplay shown is any indication, they just might have nailed it. You can find out more about what to expect from the game here.

Deathloop is scheduled for release exclusively on console for the PS5 and for PC on September 14, 2021.