Baldur’s Gate 3 has a lot of text and dialogue in it. It should then go without saying that translating its massive script into multiple languages has been a truly gargantuan task which took several years and required the work of a large number of people. Now that Baldur’s Gate 3 is finally out on PC, it has been noticed that the credits for the translation staff are…noticeably bare in some places. Developer Larian has now committed to confirming the full list of translation staff who worked on the game so that their names can be properly added to the end credits.
The issue was first identified in a post on X (formerly known as Twitter), noting that only the executives for localisation company Altagram, which handled the Brazilian Portuguese translation, appear to the credited in the final game. A reply from Fernando Moreiras, who worked on the game’s Spanish localisation, advised that the full localisation took nearly 4 years and the final script was around 2.5 million words. According to Moreiras, the translation staff for the other languages that Baldur’s Gate 3 has been localised into have been properly credited, except for those employed by Altagram. In response, Larian has placed the blame for this onto Altagram and has committed to ensuring that this issue is rectified.
In a statement to Eurogamer, Larian has said the cause of the issue is regarding the list of staff it was given by Altagram. To rectify the issue and ensure that all localisers are adequately recognised for their work, Larian has contacted Altagram and requested a full list of staff who worked on the translation as soon as possible. Altagram has not yet made a statement regarding the staff list provided to Larian.
This error comes after translators were left out of the credits of the similarly-wordy Persona 3 and 4 remasters. Many staff were also inexplicably excluded from the credits on Striking Distance Studios’ The Callisto Protocol. Game development is hard work, and the developers, artists, writers and translators who help bring these games to fruition deserve recognition for their efforts. Fortunately, Larian has committed to ensuring all of the Altagram staff who worked on Baldur’s Gate 3 will be acknowledged; hopefully their names will be added to the game’s credits soon, where they belong.