Slay the Spire 2, the sequel to Slay the Spire, the beloved deckbuilding roguelike which exited Early Access in 2019, has been announced by Mega Crit Games during the Triple-I Initiative 2024 presentation.
The reveal trailer doesn’t show any gameplay, but at least provides a sneak peak at the playable classes. The Ironclad and Silent classes from the first game are making a return, along with the new skeletal Necrobinder class. According to the game’s Steam Store page, Slay the Spire 2 promises to bring “all new enemies, events, and treasures“, along with additional class archetypes with which to experiment.
Another notable confirmation is that Slay the Spire 2 will utilise Godot, which is a free and open-source cross-platform engine, and not the Unity engine which was originally going to be used. Developer Mega Crit Games has confirmed that this is a consequence of Unity’s highly unpopular and controversial “runtime fee” announcement last year which eventually resulted in the resignation of the company’s CEO.
Slay the Spire 2, just like its predecessor, will be initially launching in Steam Early Access ahead of a full release. According to the announcement trailer, the game is set to enter Early Access sometime in 2025. We are sure to hear more regarding a definitive launch window as development progresses.