Rocksteady’s troubled DC comics live service title, Suicide Squad: Kill the Justice League, is nearing the end of active support. The game’s current season of content will be its last, however its online servers and microtransaction store will remain up for the time being. In addition, Suicide Squad: Kill the Justice League is receiving a long-awaited offline mode, joining Redfall earlier this year as a live service multiplayer title which received an offline mode right as the game was no longer being supported.
The game’s developers have released a list of FAQs outlining the future of Suicide Squad: Kill the Justice League. Season 4, which begins today on the 10th of December 2024, will be the game’s final post-launch season. Season 4 will end with Episode 8, which will be releasing on January 14th 2025. This season will include the classic Batman nemesis Deathstroke as a playable character in the Suicide Squad, while hopefully finalising some plot threads which have been steadily introduced during the post-launch seasons of content. While no new characters, story or gameplay content will be added to the game after this date, all online features will still be available, at least for the foreseeable future. This includes the ability to purchase in-game currency and engage in co-op multiplayer.
In addition to these final content drops, Suicide Squad: Kill the Justice League will also now be playable offline…sort of. The developers have released a separate FAQs list for the offline mode, outlining how it works and what its limitations will be. The main story campaign and seasonal story mission content are playable offline, although obviously not the online store, battle pass or co-op multiplayer. To play the game offline, you need to create a wholly separate offline profile, distinct from the main online profile in which you have all of your game progression. You can copy your existing Online mode profile if you want to carry over your progression offline, however the offline and online profiles do not synchronise after that and progression you have made offline does not carry over to your other profile if you want to play with friends, and vice versa.
It’s a clunky system, and certainly nowhere near as seamless as the co-op campaign mechanics in many other games, such as Baldur’s Gate 3 or the Borderlands series. That said, better late than never, and at least it finally makes the game somewhat accessible to those with less stable internet connections or who want to take the game on the go, even if it doesn’t really suit those who want to both occasionally play the game offline AND engage in the online features.
The cessation of active support for Suicide Squad: Kill the Justice League after less than a year is unsurprising. The game has lost Warner Bros. hundreds of millions of dollars and reportedly led to layoffs at developer Rocksteady. If the game is lucky it can avoid the fate of similar live service superhero title Marvel’s Avengers, which was delisted from all online storefronts mere months after its final batch of seasonal content last year. That said, with tepid reception, low player numbers and seeming lack of interest in the game’s microtransactions, Suicide Squad: Kill the Justice League has been anything but fortunate. We should perhaps keep an eye out for a delisting announcement sooner rather than later.