The first game our team got to try out was a sci-fi shooter named Singularity. Set on a spaceship taken over by evil robots, you and your teammates are the last survivors of the human crew. Armed with four different weapons and a shield, you’ll have to fight enemies ranging from flying drones, to running robots, to big AI bosses. To escape, you’ll have to find your way out through a maze of corridors, fight enemies, and emerge from the battle victorious.
For me, Singularity was definitely a highlight of our VR experience, not just because it came with a range of different enemies that attacked you from all sides, but also because Singularity really plays with its in-game spaces in a very clever way. You’ll find yourself walking down steep slopes, crossing an abyss via a tiny bridge, and floating around in no-gravity zones as well. In the middle of these clever in-game environments, it was hard to believe we were just eight people with headsets in a big empty room. Combined with the realistic gun controllers and the in-game surroundings, it’s easy to feel like you’ve physically set foot in a completely different world, which is fantastic.
While the graphics in Singularity felt a bit old-school and 90’s in places, it was certainly impressive to see how engaging a VR game can be in a physical space. In my eyes, it signals an exciting future for VR, and I can’t wait to see which exciting games Zero Latency will release in the future as VR technology improves. – Lise.