Immortals: Fenyx Rising, Ubisoft’s Greek Mythology-themed answer to The Legend of Zelda: Breath of the Wild, reportedly had a sequel in progress, which has now ended development. This comes as per VGC, whose sources have indicated that Ubisoft Montreal had been working on the game before it was shelved.
According to VGC’s sources, the Immortals: Fenyx Rising sequel was cancelled following a decision by Ubisoft to pivot towards its more established brands, such as The Division and Assassin’s Creed. This game was reportedly one of the three unannounced projects of which Ubisoft had announced the cancellation in its financial report published in January of this year. These cancellations follow the confirmed financial underperformance of Mario+Rabbids: Sparks of Hope and Just Dance 2023.
Despite decent reviews, Immortals: Fenyx Rising did not sell all that well, reportedly selling around 70% less than Assassin’s Creed: Valhalla achieved over the same timeframe, having released about a month apart from one another. Admittedly, Ubisoft themselves might be to blame for this by releasing two ambitious open world RPGs at around the same time; you don’t need to have a marketing degree to predict that the game that is part of a long-running franchise is going to sell much better than the one from a new IP. Furthermore, changing the name from the evocative “Gods and Monsters” to the more generic “Immortals: Fenyx Rising” also may not have helped the game’s chances.
Whatever one thought of Immortals: Fenyx Rising, it is disappointing that the nascent franchise couldn’t go on to bigger and better things. Ubisoft had reportedly made plans to explore less well-trodden mythological settings in future spin-offs, such as Hawaiian Polynesian culture. Hopefully Ubisoft can fold some of those concepts into its other mythology-based franchises, such as Assassin’s Creed, and not let a good idea and setting go to waste.