It’s either you dodge the massive whirling discs, or you get sliced to bits. That’s the basic premise of Disc Room, a collaboration between developers Jan Willem Nijman, Kitty Calis, Terri Vellmann, Doseone and publisher Devolver Digital.
Disc Room is much more than just dodging spiky spinning discs however. In the game, you play as a scientist in the year 2089 who has been sent to investigate an extremely large disc that has shown up in orbit of Jupiter. In this top-down narrative sci-fi adventure, you need to survive each connecting room of buzz saws that are presumably some form of alien species or controlled by them.
The developers have used the term “What kills you only makes you stronger” to describe the interaction between the player and the discs. This is because when you do make it out safely, you become more connected to the machinery that is trying to end you. You’ll gain powers from the discs such as dash endurance, and learn more about the secrets behind these deadly mechanisms. The player will also be able to “Invincibly dash, bend time, even clone yourself” as your connections to the discs increase.
The developers collectively have been involved in some respected indie titles such as Minit, a adventure game played in sixty second increments, the gunfight dungeon crawler Enter the Gungeon and the arcade beat em’ up Gang Beasts. Devolver Digital are known for taking a chance on quirky, unique titled. They published the above three games along with the infamous (and Australian banned) Hotline Miami 2: Wrong Number and the a-banana-teaches-me-how-to-kill-people shoot em’ up My Friend Pedro.
Disc Room is dashing its way on to PC and consoles sometime in 2020.